‘Deal With It’ brings cards back to the table

Courtesy Snook/Loeffler

‘Deal With It’ has two new versions fundraising on Kickstarter now—Deal With It 2016 and EXPLICIT. 

By ARTS & CULTURE REPORTER

Cards Against Humanity, the popular Chicago-based card game played by college students and millennials, now has a rival in a new card game called Deal With It, which is rising in popularity.

To play Deal With It, players draw one rule card and one action card, and each player must follow the card’s instructions. If the players cannot do what is on the table, they drink as punishment.

Meant for people who love drinking games and teasing their friends, the game was created in May 2015 and funded solely through crowd-funding platform Kickstarter, according to creators Adam Snook and Vincent Loeffler. 

University students in the United Kingdom and Germany respectively, Snook and Loeffler tackled different aspects of creating the card game. Snook, a native of Bristol and a student there, is the artistic director and handles the visuals and mechanics. Loeffler, a German business student, handles the business side of the game, such as supplier and customer relations. 

Snook said Deal With It derives inspiration from his first year at university, when he would play drinking games in his dorm.

“We were playing these games like Kings and Ring of Fire, but you could only have 10 or so cards at a time,” Snook said in a phone interview. “I thought, ‘What can I do to switch it up?’”

Snook, a third-year student majoring in media and film, met Loeffler while studying abroad in Austria. After Snook presented his idea for the card game, the two teamed up to make the game a reality. 

Deal With It derives from aspects of word games like Cards Against Humanity and mixes them with hand games and other humorous games to create a unique, fun structure, Snook said. Specific cards force players to do funny things that are meant to be embarrassing and emphasize the social drinking atmosphere.

Snook said the game’s rules and subjects are written on the cards to make gameplay easier—an idea the creators drew from Cards Against Humanity. 

“When drinking, the game can be hard, but if the rules are on the cards, then you can just pick it up and get on to playing,” Snook said.

While in Austria, the duo created a preliminary version and tested it with Austrian college students, who responded positively and loved the game, Snook said. 

“It was something the European market hadn’t really experienced before,” Snook said.

It was Loeffler’s idea to fund the project through Kickstarter, and both creators said the campaign  has been successsful thus far. 

The first Kickstarter ran from May to June of 2015, making £7,500—around $11,600—in only 40 days.

“After all that hard work, it was really nice to see a big backing from the community,” Snook said.

After a triumphant debut, the creators revisited Kickstarter to create new versions of the game. Deal With It 2016 and Deal With It EXPLICIT are new variations of gameplay and have 162 cards—an increase from the game’s original deck of 52. Loeffler and Snook said the game’s audience asked for more cards when critiquing its first version.

Deal With It 2016 and EXPLICIT are fundraising on Kickstarter through Nov. 8. The project has raised more than $13,000—surpassing their intended goal $7,600.

Kenny Thach, a sophomore theatre major, said games such as Cards Against Humanity have impacted college communities as a social event.

“It is a way college students can bring themselves together and have fun over these touchy subjects being brought to light through satire and comedy that people usually would not talk about,” Thach said.

Thach said online and mobile gaming have reduced the popularity of card games,  but humorous games like Cards Against Humanity and Deal With It are bringing cards back to the table. 

“More card games are coming to light and people are getting back into it,” Thach said.

This may be the case for Deal With It, which has reached several college communities in Europe and throughout the U.S. using social media, Loeffler said. 

“The response we have had has been absolutely phenomenal,” Snook said.

The team also shared news of an improvement to the new version of the card game. The production company is adding a UV filter so the cards will not get ruined when alcohol spills on them. 

Snook is impressed with the attention the game has received through Kickstarter, especially because it is easily accessible.

“Kickstarter is available everywhere in the world, so this is really diverse,” Snook said. “Anybody can buy the game.”

You can see their kickstarter page here.